LoadingState

Enum LoadingState 

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pub enum LoadingState {
    Idle,
    Loading,
    Loaded,
    Failed,
}
Expand description

Loading state for registry data fetching.

Tracks the current state of background registry operations to provide user feedback about data availability.

§State Transitions

Complete state machine diagram showing all valid transitions:

       ┌─────┐
       │Idle │ (Initial state: no data loaded, not loading)
       └──┬──┘
          │
          │ didOpen/didChange
          │ (start fetching)
          ▼
     ┌────────┐
     │Loading │ (Fetching registry data)
     └───┬────┘
         │
         ├─────── Success ──────┐
         │                       ▼
         │                  ┌────────┐
         │                  │Loaded  │ (Data cached and ready)
         │                  └───┬────┘
         │                      │
         │                      │ didChange/refresh
         │                      │ (re-fetch)
         │                      │
         │                      ▼
         │                  ┌────────┐
         │                  │Loading │
         │                  └────────┘
         │
         └─────── Error ─────────┐
                                  ▼
                             ┌────────┐
                             │Failed  │ (Fetch failed, old cache may exist)
                             └───┬────┘
                                 │
                                 │ didChange/retry
                                 │ (try again)
                                 │
                                 ▼
                             ┌────────┐
                             │Loading │
                             └────────┘

§Key Behaviors

  • Idle: Initial state when no data has been fetched yet
  • Loading: Actively fetching from registry (may show loading indicator)
  • Loaded: Successfully fetched and cached data
  • Failed: Network/registry error occurred (falls back to old cache if available)

§Thread Safety

This enum is Copy for efficient passing across thread boundaries in async contexts.

Variants§

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Idle

No data loaded, not currently loading

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Loading

Currently fetching registry data

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Loaded

Data fetched and cached

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Failed

Fetch failed (old cached data may still be available)

Trait Implementations§

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impl Clone for LoadingState

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fn clone(&self) -> LoadingState

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LoadingState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for LoadingState

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fn default() -> LoadingState

Returns the “default value” for a type. Read more
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impl PartialEq for LoadingState

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fn eq(&self, other: &LoadingState) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for LoadingState

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impl Eq for LoadingState

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impl StructuralPartialEq for LoadingState

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impl<T> Any for T
where T: 'static + ?Sized,

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where T: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

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fn equivalent(&self, key: &K) -> bool

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fn from(t: T) -> T

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